A Peer Workshop on Testability by DEWT

At the end of January 2020, I attended the Dutch Exploratory Workshop on Testing. The particular format made this gathering different from what I experienced before. For details, I recommend going through the handbook developed by LAWST – Los Altos Workshop on Software Testing, and Paul Holland’s blog post on facilitation (with K-Cards). In a… read more

#ToBeAltom – behind the scenes

This year, Altom turned 11 years old. The one-shot anniversary video we uploaded back in September, was one of the most challenging projects we have been involved in as a team this year.  To those of you who have already watched the video and shared their positive feedback with us, we wish to give you… read more

AltUnityTester v.1.5.0, v.1.5.2

AltUnityTester v.1.5.2 This is a small release in which we fixed several bugs caused by 1.5.0.  We also made some improvements on the GUI and added a new command GetPNGScreenshot which will make a screenshot of the game in png format. For more details about all the changes check: https://gitlab.com/altom/altunity/altunitytester/blob/master/CHANGELOG.md AltUnityTester v.1.5.0 What’s new:  Refactoring… read more

Altom at TechXLR8 London 2019

This was our first year at TechXLR8, London Tech Week’s flagship event and home to 7 of the biggest technology conferences bringing together 15,000 attendees. We got acquainted with fascinating new ideas from other exhibitors, from robots that will run a face recognition, answer some of your questions and dance with you, exclusive innovative ideas… read more

Altoms @ Mobile World Congress 2019

Another year, another Mobile World Congress edition with a bigger and enthusiastic team of Altoms onsite in Barcelona. We went, had fun, got to see new trends and technologies, and proudly presented our testing tools. Exploring MWC19 The theme of the 10th edition was “Intelligent Connectivity”. We spent four days talking about the promised 5G… read more

AltUnityTester Update – C# Editor Tests, More Actions and Java Bindings

Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more

AltUnityTester – Testing Unity games and apps using Appium

AltUnityTester is an open source tool for Unity testing that lets you find and interact with elements from a Unity app/game from your Python Appium scripts. Before going into details about AltUnityTester, I want to tell you a bit about my own context and the struggles I’ve had in mobile games automation.