This was our first year at TechXLR8, London Tech Week’s flagship event and home to 7 of the biggest technology conferences bringing together 15,000 attendees. We got acquainted with fascinating new ideas from other exhibitors, from robots that will run a face recognition, answer some of your questions and dance with you, exclusive innovative ideas… read more
Tag: software testing
With a lot of improvements and bug fixes as well as a few new features, AltUnityTester 1.3.0 is now out. For this update, a lot of our focus was spent on fixing a lot of the issues that have been reported by our growing community – thank you to all of you who who got… read more
Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more
AltUnityTester is an open source tool for Unity testing that lets you find and interact with elements from a Unity app/game from your Python Appium scripts. Before going into details about AltUnityTester, I want to tell you a bit about my own context and the struggles I’ve had in mobile games automation.
This is a really hard question and gives me a lot to think of. Not because I don’t have bad habits, but because it’s really hard to recognize them. Even though I know that there is a lot to learn about testing and a lot of improvement to do on my skills, it’s difficult to figure out what I need to do better while I’m doing my job.
But this is the first step in improving my testing skills. If I manage to recognize what my bad habits are while testing, I will know what to improve next.