Get started with testing multiplayer games

Running some automated tests for multiplayer games can sound like a real challenge for most of us. So we decided to write an article and present how to make the setup to run tests on two devices in parallel.    You’ll see references to AltUnity tester in this article, as we use it in most of… read more

Testing tools we’ve presented at CeBIT

This year at CeBIT we presented three testing tools that we’ve developed for some of our projects.

We always look for smart new ways to test and that is why we have built tools specific to our needs. Here are three of the testing tools we’ve used so far successfully on several projects.

Say hello to AltTap!

Built in the Altom test lab, AltTap is a robot designed to help with and mitigate some of the critical challenges of test automation. It is especially useful in scenarios involving the running of tests on devices of varying screen sizes and resolutions. AltTap’s special power is that of performing automated tests on any type of touchscreen device.

How does it do that exactly? It simulates a human tester by the using of a stylus to perform click actions on a touchscreen. The process is based on an image-recognition algorithm.

Version 2.1 of the SBTM Session Template was released!

In 2014 our colleague Ru created a tool in Google Scripts to support her testing in an organized and measurable way, using the Session Based Test Management method. The tool is available in the Google Templates Gallery via this link