AltUnityTester v.1.5.2 This is a small release in which we fixed several bugs caused by 1.5.0. We also made some improvements on the GUI and added a new command GetPNGScreenshot which will make a screenshot of the game in png format. For more details about all the changes check: https://gitlab.com/altom/altunity/altunitytester/blob/master/CHANGELOG.md AltUnityTester v.1.5.0 What’s new: Refactoring… read more
We are proud to announce that AltUnityTester Version 1.4.0 is out. This update does not include as many changes as 1.3.0 but it is the first update in which we try to expand AltUnityTester to a different type of devices other than Android and iOS. What’s new The biggest thing that happened in this update… read more
This was our first year at TechXLR8, London Tech Week’s flagship event and home to 7 of the biggest technology conferences bringing together 15,000 attendees. We got acquainted with fascinating new ideas from other exhibitors, from robots that will run a face recognition, answer some of your questions and dance with you, exclusive innovative ideas… read more
Another year, another Mobile World Congress edition with a bigger and enthusiastic team of Altoms onsite in Barcelona. We went, had fun, got to see new trends and technologies, and proudly presented our testing tools. Exploring MWC19 The theme of the 10th edition was “Intelligent Connectivity”. We spent four days talking about the promised 5G… read more
Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more
AltUnityTester is an open source tool for Unity testing that lets you find and interact with elements from a Unity app/game from your Python Appium scripts. Before going into details about AltUnityTester, I want to tell you a bit about my own context and the struggles I’ve had in mobile games automation.
We are very happy that we have the chance to participate at MWC 2018 as part of the Romanian pavilion. We are presenting an improved version of AltTap, our testing robot. The showcase this year is about the interaction with a POS device.
If you are visiting MWC this year, come by our stand to talk about testing and check out our testing tools (including our testing robot in action). We will be in Hall 8.0, Stand 8.0I1, at the Romanian IT Pavilion. If you would like to schedule a meeting, contact us here. See you at MWC!
This year at CeBIT we presented three testing tools that we’ve developed for some of our projects.
We always look for smart new ways to test and that is why we have built tools specific to our needs. Here are three of the testing tools we’ve used so far successfully on several projects.
Come meet us at CeBIT and see demos of our latest products. You can find us at Pavilion G02 in Hall 6. We have goodies! See you there.