With a lot of improvements and bug fixes as well as a few new features, AltUnityTester 1.3.0 is now out. For this update, a lot of our focus was spent on fixing a lot of the issues that have been reported by our growing community – thank you to all of you who who got… read more
Author: Ru Cindrea
Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more
AltUnityTester is an open source tool for Unity testing that lets you find and interact with elements from a Unity app/game from your Python Appium scripts. Before going into details about AltUnityTester, I want to tell you a bit about my own context and the struggles I’ve had in mobile games automation.
After watching the WWDC 2015 presentation of the new testing tools that will be available in XCode 7, which promises UI testing and code coverage right inside XCode, I decided to give it a try myself. This blog post is a summary of my experience.
This year, Alexandra and Ru will be representing Altom at Let’s Test in Runö, Sweden. Alexandra will be doing a workshop on examining our testing skills using black boxes and puzzles: Let’s Test – Examining Your Testing Skill Workshop with Alexandra Casapu Ru will be co-hosting the Let’s Testlab with Martin Jansson from Quality Minds. They have a… read more
At Belgium Testing Days this year, in Brussels, Adina, Ru and Maaret are organizing the Test Lab – a 2 day open space full of fun, interactive sessions based on hands-on testing. To see more about the program and what we are planning to test there, have a look at this page: http://btdconf.com/session/testlab-215/ This video should… read more
At TestBash this year, in beautiful Brighton, Ru and Maaret will hold a 2 hour workshop on Test Driven Development with Lego Robots. In this workshop, we’re practicing making our test ideas crisp and clear before implementation. As business owners, we have one Lego Mindstorms Robot, a great vision for a product with technical uncertainties… read more
After testing a few of mobile games on iOS and Android, I worked with my colleagues from Altom on putting together a mindmap with our ideas on aspects that you should think of when starting to test a game on a mobile phone.
Kaner, Fiedler & Associates, LLC in collaboration with Altom are offering a new generation of public BBST® courses, starting with the BBST® Foundations in Software Testing course.
Cem Kaner, JD, PhD and Rebecca Fiedler, PhD announce a new venture, KANER FIEDLER & ASSOCIATES, LLC.
Cem Kaner, author of Testing Computer Software and Lessons Learned in Software Testing, offers consulting services in software testing and computer-related law. (Cem’s website)
Rebecca Fiedler, veteran educator and instructional designer , can work with you to develop computer-based or online training in any discipline.
Together, Cem and Rebecca co-developed the popular Black Box Software Testing Online Courses for the National Science Foundation. Now that the National Science Foundation project is coming to a successful conclusion, Kaner and Fiedler are available to bring their expertise to you.
The series contains 3 online classes: BBST® Foundations, BBST® Bug Advocacy and BBST® Test Design.
- Organized around four critical challenges in software testing:
- What is the mission of this testing effort and how does project strategy help achieve that mission?
- How can a tester determine whether or not the program has passed a test?
A while back, my mom had mentioned that Dara, my oldest niece, who is about to turn 12 soon, had started a computer science class at school and was having some problems with C++ programming that no one in the family could help her with. So, when I was at home visiting them a few months ago, I asked Dara if she wanted me to see if I can help her with that, and she mentioned she had problems understanding arrays.
We went through what the teacher had told them and I did my best to explain them a bit better and give her some examples, which seemed to have helped. However, I suggested that we try to do one of her homework exercises together and asked her if she had any that we could look at. She told me about this website that is used by students all over Romania (http://campion.edu.ro/) which has programming exercises grouped by age/level and by the topic they cover, and that there are a few there that their teacher had suggested they try if they want to practice the use of arrays. So we chose the first one.
Here’s what it said:
Ana and Maria are playing a game with cards with 5 digit numbers written…