What’s new: Refactoring This update was mostly focused on refactoring the project to make it easier in future to implement new features. We also make the C# driver to be independent from Unity in case someone wants to write C# tests but doesn’t have Unity. Functionalities We changed how we find objects in the scene…. read more
Tag: game testing
We are proud to announce that AltUnityTester Version 1.4.0 is out. This update does not include as many changes as 1.3.0 but it is the first update in which we try to expand AltUnityTester to a different type of devices other than Android and iOS. What’s new The biggest thing that happened in this update… read more
Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more
AltUnityTester is an open source tool for Unity testing that lets you find and interact with elements from a Unity app/game from your Python Appium scripts. Before going into details about AltUnityTester, I want to tell you a bit about my own context and the struggles I’ve had in mobile games automation.
After testing a few of mobile games on iOS and Android, I worked with my colleagues from Altom on putting together a mindmap with our ideas on aspects that you should think of when starting to test a game on a mobile phone.