Everything you need to know about AltUnity Inspector

UPDATE: The alpha phase of AltUnity Inspector has ended. Check out this article on what’s next: https://altom.com/altunity-inspector-1-0-vs-alpha-whats-going-to-be-different/ AltUnity Inspector‘s main goal is to allow games to be explored and inspected outside of the Unity Editor, on the platform the game was built for. This approach is very similar to the Appium Inspector or to the… read more

Get started with testing multiplayer games

Running some automated tests for multiplayer games can sound like a real challenge for most of us. So we decided to write an article and present how to make the setup to run tests on two devices in parallel.    You’ll see references to AltUnity tester in this article, as we use it in most of… read more

AltUnityTester Update – C# Editor Tests, More Actions and Java Bindings

Today we just released an update for AltUnityTester (v. 1.2), a Unity3d plugin that enabled UI automation on games and apps developed in Unity. We described the reasoning behind AltUnityTester and our motivation in a longer blog post, here: https://altom.com/altunitytester-unity-using-appium The first version of the plugin relied heavily on Appium for all interaction with elements,… read more