
Game Testing Trends 2021-2022
within the game development community, to see how different teams are approaching testing and automation.
within the game development community, to see how different teams are approaching testing and automation.
The first weeks of the year usually include a lot of retrospection, brainstorming and planning for the AltUnity team. We defined the objectives for this year and identified three areas where we’ll focus our efforts: AltUnity products Test automation services and trainings for Unity projects Unity end-to-end test automation course using AltUnity I’ll enumerate and… read more
AltUnity Tester 1.7.0 AltUnity Tester 1.7.0 is here with a variety of changes and improvements! The upgrade guide we created contains a list of the breaking changes to make your upgrade smoother. New communication protocol We decided to switch to web sockets in the detriment of TCP sockets which were used by earlier AltUnity Tester… read more
In this article you’ll discover how to write and run automated tests for your WebGL game using AltUnity Tools in order to make the process easier. When it comes to testing a WebGL build of your game there really aren’t many solutions on the market at the moment. There’s the glcheck framework which is WebGL… read more
Testing regularly allows you to ensure the quality of development so you might wonder what solution is the best. When it comes to testing your game in Unity, there are a few frameworks that serve this purpose. In this article we are proposing a testing scenario using Unity Test Framework and AltUnity Tester for a… read more
Before going on vacation, we were busy adding new features and fixing bugs for both AltUnity Tester and Inspector, and now we’re excited to announce that both are released. Read more below about the new features and improvements, and don’t forget to upgrade AltUnity Tools to the latest version and let us know if you… read more
AltUnity Tester 1.6.3 is now released and can be downloaded from the Unity Asset Store. The main focus of this release was to expand selectors capabilities to cover more testing scenarios we and the community needed in our test environments. Uniquely identify elements by id, indexer selector to select N-th child, multiple attribute filters for… read more
We started this year with new releases, a lot of ideas and action plans for 2021. The first good news is that the AltUnity team has grown. This will allow us to release more often, add more features and provide more support! Here’s what happened so far and what we plan to do next. What… read more
When it comes to mobile automation testing, there are many different choices for a tool. One popular option is Appium, an open-source framework which enables running automated tests on both Android and iOS devices. Although a powerful tool, Appium has some limitations related to interacting with some non-native application types, one example being Unity games…. read more
Bug fixes, bug fixes and more bug fixes. That’s the main idea of our latest release. Some of the areas we tried to improve are: Fixed the following commands: scroll, tilt and click event Created a new command to run tests from the command line in C# which allows us to select the tests we… read more